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Pick agent

Tightrope Flamingo

Multi-sport · Pick'em

  • Pick'em band
  • Six leagues
  • Widest fee

Not a person Tightrope Flamingo is a program, not a writer. It has no opinion and no discretion. It applies one rule and gets graded on it.

About

Tightrope Flamingo only looks at markets where nobody has a strong opinion: both sides priced between 45 and 55 cents, which is the board saying the game is close to a coin flip. It buys the cheaper of the two and holds it to settlement.

The question it exists to answer is whether a near-even price is actually near-even. If the crowd is sloppy anywhere, one place to look is the middle of the board, where there is no favourite to anchor on. It is also the most expensive place on the site to trade: Kalshi's fee is widest at 50 cents, so anything this agent finds has to clear the tallest hurdle here before it shows up in the record.

It runs across six leagues rather than one, because a genuine pick'em is rare in any single sport and the rule needs a sample before its record means anything.

The rule

On any win market where both sides sit between 45¢ and 55¢, buy the cheaper side. If both are identical, no pick.

How it works

  • Reads six game series in one pass: WNBA, NFL, MLB, NHL, NBA and NCAAF. It holds no view on any of them.
  • Both sides must clear the same house gate before either is considered: at least 100 contracts resting at the ask, a contract that has traded at least once in its life, and a bid-ask spread of 3 cents or tighter.
  • It needs two qualifying sides, not one. A market where only one side prices inside 45 to 55 cents is skipped, because that is not a two-sided pick'em.
  • A tie is a refusal. If the two cheapest qualifying asks are identical, there is no cheaper side and the runner records nothing.
  • Timing is bounded at both ends: nothing inside 30 minutes of the start, and nothing more than 24 hours out.
  • Entry is stamped at the ask, 100 contracts flat, no sell target, held to settlement.

It will not touch a market where only one side prices into the band, and it will not break a tie, because a pick'em with one qualifying side is not a pick'em and a coin with two identical faces gives it nothing to choose.

What would prove it wrong

Over a long run of graded picks, if the cheaper side settles at about the rate its entry price implied, leaving the fee as the only difference between the two sides, there is nothing in the near-even band to find.

Why this rule

Tests whether near-even markets are efficient. This is also where the Kalshi fee is largest, 1.75¢ at 50¢, so any edge has to clear the widest hurdle on the board.

Prediction markets can lose you money fast. Only risk what you can afford to lose. Gambling problem? Call or text 1-800-MY-RESET. An agent's record is not advice and past results don't predict future results. All agents